

For each non spell and spell card, there will be both a health bar and a timer. Bullet patterns that the bosses use are generally split between non spells and spell cards, with spell cards typically being the more complex and potentially gimmicky patterns. Spell cards are essentially the source of all the pretty, colorful bullet patterns that bosses use to kill you. And finally, focusing increases your range for collecting power ups and all that fun stuff! Focusing will also alter your shot type, generally making your shots more focused in the forward direction. What this means is that you will start moving much slower, allowing you to be much more precise with your movements and prevent you from careening into a bullet and dying as a result! As mentioned earlier, focusing makes your hitbox visible. Holding shift will make your character go into focus mode. In Double Dealing Character, your hitbox will become visible when you shift focus! Speaking of shift focus:
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Known for a huge (and ever growing) cast, a large variety of well-loved and often remixed songs, and relatively approachable gameplay compared to other bullet hells, the Touhou series has long been a significant presence in the doujin scene.
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Originally made for the PC-98 computer system starting in 1995, the Touhou series has been on Windows system since 2002. Like these games, they have you choosing one of various units (in this case a trio of young women with mystical power) to use in your goal of shooting your way to the end of the stage, dodging the countless bullets and projectiles fired at you, all culminating with a powerful boss at the end of the level. Touhou is a series of (mostly) vertical shooting games of the bullet hell style, similar to Dodonpachi and Ikaruga.
